In this prototype, your goal is to make it to the other side of the freeway tunnel, navigating your way through crashed vehicles and flesh-hungry zombies. You can pick up certain objects and throw them to get their attention, but it will only distract them for so long...


A project in conjunction with Nick McMaster, Suanette Grant, and Juan Pena-Deoleo

Programming: Nathaniel Owens and Nick McMaster
Modelling: Unity Asset Store, Suanette Grant and Juan Pena-Deoleo
Level Design: Juan Pena-Deoleo

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The_Few_Of_We_WIN.zip 76 MB

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Epic, can't wait for Part II